Trash Pandas
Trash Pandas is a 2D minigame-based adventure game for children, developed in the Unity Engine. It is centred around the recycling journey, and it is meant to help children more familiar with the reasons and methods behind recycling. In this project, my role was as a hybrid Game Designer/Developer. I designed and balanced the minigames, came up with the overall game flow, and coded the entire game.
Achievements
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Multiple Mini-Games
I worked in tandem with my team’s Character Artist to develop three fun, simple, and engaging minigames, geared towards a younger audience. I constantly tested the difficulty level to make sure they were accessible to our audience, and I ensured the game’s pro-recycling message was evident in the mechanics themselves.
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Polished End Result
I ensured that a comfortable User Experience was at the forefront of design priorities at all stages, from menus to game flow. With the help of my team’s brilliant 2D artists, I developed simple and smooth interaction points between the user and the application.